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Thread Statistics | Show CCP posts - 1 post(s) |

Arla Sarain
698
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Posted - 2015.11.12 18:47:12 -
[1] - Quote
Bastion Arzi wrote:http://i.imgur.com/iI1pOh5.png
links coming on grid? Instant primary ship.
Doubt those will ever be fit with links. Haven't seen how many highslots they have, but even being relatively easy to get into and obtain, they will likely be easier to probe probe down with the fewer amount of midslots they are likely to have.
Putting them with active links on grid is subject to painful headache of adjust fleet hierarchy mid fight if they are headshotted.
P.S. Preemptive "the gallente one is going to be OP". No highslot commitment for anything other than links, along with skirmish links. |

Arla Sarain
698
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Posted - 2015.11.12 23:24:49 -
[2] - Quote
Bastion Arzi wrote:yea the gallente and minmitar ones look like they will be the most popular. wish i had more info All stats and fitting slots on SISI actually.
Looks like T1 level DPS if not lower. T1 Corax actually gets about 16% more deeps over the new one.
Good thing there is no linking/MJDing catalyst xD |

Arla Sarain
698
|
Posted - 2015.11.13 01:54:05 -
[3] - Quote
Estella Osoka wrote:
The bottomline is this is EVE. It's a cold, harsh, universe.
Please hold whilst I redirect you to the Role Playing forum.
Estella Osoka wrote: Adapt, die, or GTFO. You need massive amount of people playing for a game to be an MMO. Not a massive amount of alts. |

Arla Sarain
708
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Posted - 2015.11.25 20:06:20 -
[4] - Quote
Thanatos Marathon wrote:If you dislike fighting linked ships I highly recommend that you hunt them. I've killed 8 of them in the last 2 days of action in Pavanakka. ProofAlso, if you would like assistance in learning how to kill link ships Gallente Militia is recruiting and willing to teach. - Than This is just rolling the argument back and forth like a poorly wrapped joint.
You caught some link ships amongst heavy commotion.
The entire discussion just goes back and forth between the same points A) Links are nigh uncounterable in small gang/1v1 fights. B) Links are crucial for small gangs to fight blobs C) Links are counterable with a highly specialised investment assuming the links owner is occupied and doesn't check D-SCAN D) Fighting links boils down to who brings a prober or another linking ship. E) "This is an MMO so bring some pet frands to play the bullshit part of the game, cos frands" D) Countering link ships in LS involves circumventing the station/gate mechanics.
Each successive post just repeats one or two of these.
Tiring TBH. |

Arla Sarain
709
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Posted - 2015.11.27 21:33:45 -
[5] - Quote
You can fight outnumbered without links. About the only thing that hasn't been said.
You can now and you will be later.
You'll have less margin for error, but the kite/damp fest isn't exclusive to encounters with links involved. |

Arla Sarain
712
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Posted - 2015.12.07 12:43:45 -
[6] - Quote
Crosi Wesdo wrote:people being far more selective in the fights they take, and for good reason. With countless people -orange and -red on peoples' lists for the reasons this entire thread is based on, you wouldn't think that's the bloody point? |

Arla Sarain
717
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Posted - 2015.12.15 14:42:33 -
[7] - Quote
Master Sergeant MacRobert wrote: Cannot help wonder: If they had given the link modules a little reduction in effectiveness (and perhaps replaced the interdiction skirmish module), the T3C's link bonus's a reduction and added an aggression timer, they would have been a long way to finding a good balance.
I
Would they be?
Extra tank is compensated with spending time applying more damage, maybe better piloting to mitigate incoming damage in this time window.
The extra speed and tackle range is hard to compensate for. You either have to get double webs, or pick a very fast ship, which is notably either without tank or DPS or both, hence not competitive with the linked ship.
Skirmish links alone do one sinful thing - perpetrate the kiting cancer further. Fights already boil down to tackle range (determining who gets the privilege of disengaging on demand, as well as offering protection against MWD chasers), damage projection and damage mitigation.
Armor and Siege links increase the error margin. Even with the added tank there are more variables in motion such as mitigation through tracking, speed, and rubber banding drones.
Skirmish links just increase the encounter envelope ceiling. |

Arla Sarain
720
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Posted - 2015.12.20 16:28:24 -
[8] - Quote
Crosi Wesdo wrote: As i have said, from every functional level you cannot distinguish between my booster as either an alt or another person beyond a presumption. Except there is no real person behind it, and it doesn't take presumption to come to that conclusion.
The entire argument that this is an MMO and you should find a booster pet, must be supported by demonstrable and practicable supply of players who are willing to play a particular role, before it can be thrown around. Otherwise it's a moot point. This is an MMO, but nobody or few people are willing to engage in one facet of it as an MMO? Reeks of bad design.
There are between a small to a few amount of players who would ever consider sitting semi-afk and boost for another person, investing their real time into this nonsense. Hence nobody needs to science it out why you don't have buddy sitting in a safe spot flying an OGB. |

Arla Sarain
720
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Posted - 2015.12.20 16:50:14 -
[9] - Quote
Crosi Wesdo wrote: What a load of tripe, you cant speak for everyone else in the game. And drawing a conclusion based on an ignorant assumption about other people is really really bad. I find it hard to imagine that people mine, but lots do it.
I can't imagine people like combat scanning either, I do know that somebody does it.
But where are the legions of combat scanner mains to populate each gang/fleet on a regular basis...?
Non existent.
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Arla Sarain
723
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Posted - 2016.01.01 03:22:29 -
[10] - Quote
Templar Dane wrote: But wait no, must be the links. Something anybody that's willing to fire up another account or use an existing alt account could have.
Whichever side of the argument you stand for, you end up bleeding players out of the game.
It could just as well be that that anybody has no attraction to firing up a mandatory 2nd account. |
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